![]() ![]() Going into the game with the knowledge that this game is very different from the others that came before it, you might be forgiven for thinking it might be a more enjoyable experience if you are prepared. Leon’s obviously plays as a loose homage to Resident Evil 4, fighting against zombies and more mutated creatures in cramped, dark environments, while Ada Wong’s campaign focuses more on puzzles, and new character Jake Weskers story mixes elements of them all, but with a chase scene every half-hour or so on every sort of vehicle the developers could think of, with a smattering of Quick-time-events for good measure. Chris’s campaign hearkens back to his adventures in Resident Evil 5, and is an action focused shooter against bullet-sponge enemies who can fire back at you. Resi 6 was built up with a fair amount of hype and fanfare, the trailers promising four-count ’em, four!- different campaigns with different styles of gameplay, in order to capitalise on each type of player that would be picking this up.Įach campaign also represents a different style of play that the Resident Evil games have adopted in the past. ![]()
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